Skin 2015, edit

Early editing, nice and rough.
for the animation:…

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An ever growing collection of debris and misprints from my 3d printer.

2015-04-25 08.47.24_L

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Unintended diy drone selfie

After numerous experiments with a homemade camera equipped drone this phenomenon has slowly emerged. It is a somewhat more anxious self-image than my own idea of how I look.
(movie stills)

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Suspended Sculpture

An attempt to create a sculpture that could be partly suspended.
The hope was that it could lift the first two cubes, but remain earth bound by the last cube.

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A physical model of what could be a salt crystal talking about problems of representation in physics
It is made was 2012 and I still do not quite know what to use it for.

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Graph Paper Animation

Have recently done a lot of experiments with graph paper in many different ways.
This is one of the 3D experiments that ended up as an Internet movie.

Using (Blender2.6 for tracking modeling and animation)


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Tone Spiral

A kind of stereo test film (2007)
(Seen/heard best with a pair of speakers with a fairly deep bass.)
sound: the tone range from 1 kHz to 25Hz

I was inspirered by film and sound whose aim is to test the equipment it will be shown on.
Here the sound drives a very simpel narrativ, or the opposite.


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Stop Motion Star Flight

I really simpl experiments to see if it could be possible to make a sci-fi Star flight scene using just pieces of paper in different sizes.

I think it’s exciting to work in this field of illusion that is made so simple or clumsy that they just barely work as illusion but  has a clear link to how they were generated, what material and the technique that was used. Both trying to make an illusion and at the same time destroying it


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Bouncing two balls between monitors with changing rhythms 2007-2008

After Bruce Nauman

This was a test project I did in 2007 2008 when I was working with a strong inspiration by Bruce Nauman. Specifically a series of 16 mm film he shot in his studio around 1967-1968.

Other projects that actually became something (or at least was shown as works of art):

“Bouncing a ball between the floor and the gallery wall with changing rhythm” 2008 

”On the Perimeter of a Square” 2007 

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Josef Hartwig chess set

Josef Hartwig chess set 1924, here 3d modeled and animated.
I wanted the individual elements to interact in a different way. I thought the design of chess pieces invited to a kind of spatial games rather than a tradional flat one.

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  • This blog is a place for projects that do not fit on the main site because it is considered as an archive for completed artworks. It is experiments that has been abandoned or not yet found their final form. I think these experiments still bear some relevance as glimpse of the underlying practice. On a personal level it feels good to have a place for these projects and perhaps even set them free in a way. Then other might see an idea and develop it further. Its something that I would like to see from other artists as well because I think it may show something interesting.